The C++ framework for developing highly scalable, high performance servers on Windows platforms.

IAcceptH264NALUnits Member List

This is the complete list of members for IAcceptH264NALUnits, including all inherited members.

OnNALUnit(const CH264NALUnit &nalUnit)=0IAcceptH264NALUnits [pure virtual]
OnStreamComplete()=0IAcceptH264NALUnits [pure virtual]
~IAcceptH264NALUnits()IAcceptH264NALUnits [protected, virtual]


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