Clear()=0 | IAllocatableBuffer | [pure virtual] |
GetAllocatedMemory() const =0 | IAllocatableBuffer | [pure virtual] |
IncrementReferenceCountFromZero()=0 | IAllocatableBuffer | [pure virtual] |
InList(const CNodeList &list) const | CNodeList::Node | |
InList() const | CNodeList::Node | |
InvalidateAndRemoveFromList() | IAllocatableBuffer | [inline, virtual] |
Next() const | CNodeList::Node | |
Next(Node *pNext) | CNodeList::Node | |
Node(const Node &rhs) | CNodeList::Node | |
Node() | CNodeList::Node | [protected] |
operator=(const Node &rhs) | CNodeList::Node | |
RemoveFromList() | CNodeList::Node | |
~IAllocatableBuffer() override | IAllocatableBuffer | |
~Node() | CNodeList::Node | [protected] |