AddBufferToPool(IBuffer &buffer)=0 | IAddBuffersToPool | [pure virtual] |
IAddBuffersToPool() | IAddBuffersToPool | |
IAddBuffersToPool(const IAddBuffersToPool &rhs) | IAddBuffersToPool | |
operator=(const IAddBuffersToPool &rhs) | IAddBuffersToPool | |
~IAddBuffersToPool() | IAddBuffersToPool | [protected, virtual] |