The C++ framework for developing highly scalable, high performance servers on Windows platforms.

IStreamSocketConnectionManagerCallback.h File Reference


Namespaces

namespace  JetByteTools
namespace  JetByteTools::Win32
namespace  JetByteTools::Socket

Classes

class  IStreamSocketConnectionManagerCallback
 The connection manager and socket server callback interfaces are composed from more specific interfaces using inheritance. This is purely to allow the framework to work in terms of the narrowest interface internally and does not affect the user of the code. Effectively the first interface that the user would wish to implement is at the IXXXConnectionManagerCallback level and above. More...


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